Hope to add programming links soon, and more design related links.
Here’s another list which is much more comprehensive than I could hope to compile: http://www.mangatutorials.com/forum/showthread.php?742-The-Ultimate-Indie-Game-Developer-Resource-List&s=c464f498b3a5ace9cea0664c5f823df6
List of useful resources for budding (and experienced) game designers & game creators:
3D Modelling Packages & Resources
- Sketchup -Free. Google’s awesomely simple, fast and easy to use modeling software.
- 3Ds Max – Expensive, but it’s becoming an industry standard.
- Maya – Expensive and was once THE modeling package to have. Now autodesk (3dsmax) has bought them.
- Blender -Free. Open source 3d modeling software.
- ZBrush – Expensive. Many studios and high-end sculptors use this software.
- Mudbox – Expensive. Many claim its one of the easiest sculpting and painting packages out there though.
- Silo – Cheap. Fast organic modeler.
- Topogun – modeler. Great software for bringing in hi-res models and making them low-res for use in games.
- XNormals – free. Used for burning normal maps, clean and fast.
- Body Paint – Expensive. Model painting package.
- 3D Coat – Cheap. Model painting package.
- UVLayout – Cheap. Fast for creating UV’s for your models.
- Unfold3D – Expensive. Fastest UV’ing software.
- Ghost Town – 3DSMax 2011 Plugin for auto-generating small or largescale cities.
Game Making Software
- CryEngine3 – Crytek’s powerful toolset used to create Crysis 2 is now free download and use. You only pay if you go commercial!
- Unity – Free. Powerful, plenty of options and can be exported to all sorts of different platforms [some incur charges]
- Game Maker -Free. Lots of useful tools, even in the free edition. Upgrade to the pro version for $25!!
- Cocos2d – Free. Strictly for the iPhone, but free with a few titles already released using it.
- Unreal – Free. Dive in with the big-boys. Lots of dev studios use Unreal, so having experience with it a plus. Fee’s only incur when you go to market and sell X amount of units.
2D Graphic Tools
- Photoshop -Expensive, but if you want to get into art, most game studios use this software.
- Painter – Cost. Great for the “real fee” artistry of painting. The classic package.
- Illustrator -Expensive, but used a lot through many industries, including games.
- Art Rage – Cheap. Painting package which is also available on the iPad (if you have one)
- Sketchbook Pro – Cheap. Simplified painting/sketching program. Good drawing tools.
- Inkling Wacom – $199. A new way to take sketches and make them digital. Create new layers, share and export to line art. Looks awesome.
Character Modelers & Resources
Artists need a place to thrive, learn and share their talents. Below are few, highly regarded places for you artistically creative peeps to go. Go forth, learn and prosper!
- CG Talk
- 3D Total
- Game Artisans
- ZBrush Central
- Creature Spot
- Character Designs
- CG Bootcamp
- Alessando Baldasseroni
- Josh Singh
- Peter Tindall
I’m a sucker for cool art, and you should be too. The amount of work and design that goes into these media is amazing. Below I share some places, companies and people doing cool stuff:
- Concept Art World
- Guild Wars 2 Concept Art
- Ben Mauro
- Carlo Arellano
- Justin Murray
- Anthony Francisco
- Steve Jung
- Jaime Jones
- Paul Richards
- Craig Mullins
- Jason Sheier
- Lim Hur
- Alice Duke
- Anthony Watkins
- Keun Chul
- Anthony Jones
- Khang Le
- Kieran Yanner
- Andrew Kim
- Arnold Tsang
- John Park
- Abe Ong
- Albee Ng
- Eric Chiang
- Xiangyuan Jie
- Tyler West
Documentation & Charts
- Evernote – Awesome note taking software which uses cl0ud technology. It’s really catching on.
- GoogleDocs -Free, flexible and easy to share with friends & colleges. Do flowcharts, presentations, forms and a whole host of other documentation types.
- Microsoft Office – Cost. Most developers do use office for a variety of documentation practices.
- Visio – Expensive. Really easy to create flowcharts and other forms of information planning.
- Gliffy – Cheap. Web-based flowchart software. Easy to use, share and master. 30 Days Free & only $5 per-single seat.
- MindjetPro – Cost. Good software for chartering ideas and how they develop; brain maps!
- Confluence – Free ($10 charity donation + self-server) This is a great, easy wiki system. You have to pay over a certain amount of users, but good for collaboration. We use this at Vigil Games.
Blogging / Self-Promotion
Blogging sites/software are great ways to promote yourself, your team and your products. You can all collaborate with blogs, twitters, images, videos and whatever you want and a lot are free. If I was starting out in the games industry now, getting a site up and running would be high on the list of things to do. GET A PRESENCE!
- WordPress – Free. It’s what I use for this site. Simple, powerful and really well supported. How can you go wrong?
- CarbonMade – Free. Easy way to create professional, slick looking portfolios for a huge range of industries.
- TypePad – Cost. Not used it personally, but a lot of journalists use it and state it has great collaborative tools/uses.
- Blogger – Free. google’s widely used blogging software. Lots of concept artist use this.
- Wix – Free. create your own flash-based website. Great for photography and other “visual” sectors.
- Square Space – Expensive. You can also build an entire site with very little experience. Used by a lot of great sites.
Useful Game Related Sites
- Gamasutra – news, jobs, articles and more.
- Gameindustry.Biz – news, jobs, articles and more.
- Moby Games – find info about game developers and what they’ve worked on
- Game Rankings – not sure about a game, see what the net and others think of it.
- Metracritic – not sure about a game, see what the net and others think of it.
- Gamer DNA – see what’s trending, what gamers are saying about what they’re playing and more.
- Raptr – another way to see and share what’s being played.
For those who like to inspire via creative writing:
- Celtx – FREE. Great piece of software that will format most document types into true script format. PLUS, it will track assets; items, characters, locations etc. great for easily tracking what content is in a script.
- Final Draft – Expensive. More of a film industry/script writing standard.
Bits & Bobs
I found this old page which had a big list of potential useful links, try it out.
Another page just for 3d modeling packages too.