Destructoids All In


It seems the IGN interview and video diary have gone down a treat. We’ve been getting some great feedback from people at different companies and the public. Recently a link to Destructoid, the hardcore gaming site was sent out so I popped over there to check it out, and DAMN, some of the responses have had me buzzing most of the day…haha. Anyways, if you want to check out some of the responses, go here…but please remember, these guys are hardcore, and don’t pull any punches with their words:

http://www.destructoid.com/darksiders-looks-ridiculously-awesome-87062.phtml

I was also reading some of the IGN comments, and it’s interesting to see so many people getting the impression that we’re out to destroy God of War…well, we’re not, it’s a totally different game and it would be extremely nobbish of us to come out swinging like that. There are a lot of Zelda fans at our place, and with good reason too. The puzzle and dungeon design in that game is absolutely awesome, and it has certainly been our main inspiration.

The best analogy of Darksiders is Devil May Cry meets Zelda; Lots of exploration, lots of puzzles and lots of simple, yet deep combat.

Anyways, there’ll be more of the those developer diaries in the next few weeks, so keep your eyes peeled.

 

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About Haydn Dalton

Videogame Designer

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